Knight Online Mage Guide
2010 - 2 - 6
Well Tifa already covered paper mages, and there's a small start in the guides already, so I'll pick up where everyone else
left off. There are other types of paper mages too but they're much more rare. Paper ice mages can be good because in
addition to slowing the enemy down, you can still do decent damage. Paper light mages are very uncommon, but have
several advantages. In pk, you can stun the enemy completely while hitting for some nice damage (light blade hits for
200+ dmg while keeping the enemy stunned). Also, since there are so few paper light mages, the best staff (lupus staff)
that you can use is much cheaper. That's about it for paper mages - check out Tifa's guide for armor and items.
Then there are half paper mages. These mages usually go up to either a mythril staff (around 110 int) or an elemental
staff (around 125 int). While still hitting harder than a normal mage, these mages have a little more mana and can use
level 2 or 3 armor, giving them more defense. The mages that use the elemental staff with lvl 3 armor can also use the
level 45 item that gives a small hp bonus. The weapons and armor should be the same as a paper mage since they are
relatively cheap (+6/10 or +7/12 mp and hp armor, +7/56 staff).
The more common of all the builds are the normal mages. These are mages that put in about 160 points into int so they
can use crimson and complete armors, along with salamander and elixer staffs. These mages end up having much more
defense and mana, and can actually hit for close to a paper mage in damage because of the stronger staffs.
A normal fire mage should go for +6/10 mp crimson to start (Since you're fire, the main priority is damage). Then move
up to +7/12 crimson later or even +6/10 complete armor at level 60. And of course, the staffs you use should go up by
grades as you level up (alchemy-->elemental-->viper-->salamander-->elixer) All of the normal mages have some
problems such as a large cost with armor and staffs, but it can still be worth it. Paper mages can have around 200
defense if they have very good items. Normal mages however can break 500 defense with good crimson or average
complete armors. Paper mages may be able to break 2000 mana at level 60, while normal mages usually have over 4000
mana by then.
It's also important to understand the basics of the elements before you make your mage. Fire does the most damage, ice
does the second most and slows the enemy down and light does the least but can stop the enemy in its tracks
sometimes. There are 3 more common combinations of this. Fire/ice, ice/light, and light/ice. Fire should not be used as a
secondary because it's only for doing damage. As a secondary skill, you won't get the better skills until much later, so the
damage wouldn't matter anyway. If fire is your main skill, most people like to slow the enemy down enough with ice so
they can hit hard with a fire skill then run back and attack with more spells. If ice is your main skill, you don't want to use
fire as your secondary, leaving light as your best choice. The same goes for light mages.
As for items, the better mages have 2 sets of items, just like they have 2 sets of armor. Hp and mp armor goes with hp
and mp gear. A good mage should have a set of at least +6/10 hp and mp armor along with either uniques or +9 items.
The best uniques include Rings of Magic, crystal rings, crystal belts, crystal amulets, mage earrings, lycaon pendants, and
other items that give defense, magic power, or hp bonuses.
That's about all there is to mages. There are just a few more little things that you learn as you go such as "a wizard staff
+7/56 won't hit for as much as an elixer staff +6/48" or "the level 45 aoe spells actually hit for the same amount or less
than the level 33 aoe spells. They just have a much greater range". Lastly, try to get any scrolls that you need for your
mages. People may look at a fire blast scroll for well over 20m or an impact scroll for almost 40m and decide not to get
them. They really are worth it!
Key Words:Knight Online Mage Guide
10 . 8 . 26 -The function key in Knight
10 . 8 . 25 -The function key in Knight
10 . 8 . 23 -Guideline for Knight
10 . 8 . 22 -Power Up Store Items Guides in Knight
10 . 8 . 21 -The help for Knight
10 . 8 . 20 -Knight information: Clans Disbanded
10 . 8 . 19 -The function key in Knight
10 . 8 . 18 -some leveling tips for the Knight
10 . 8 . 17 -Basic stat points in Knight
10 . 8 . 16 -Knight: Angel Reel Offerings

Anh Van -omg that was really fast, received the gold in less than 15mins, thanks ^.^
recep hasanbas -thanx for ur help and support...
Leandro Berti -Hello, I just would like you to give some kind of compensation to this representative TPL041 . She/ he was ver polite and patience and resolved my issue really fast! Great job
HooGi -HEY The Best Payment, The Best Service and Faster than everyone else !!! Very Good =) As everytime ;-)
DekaPlayer -This site is a magnificiant site and 100% trust worthy. At first i was worried that i would not get my gold as i had to wait for it to b e collected and did not recieve it straight away, but all that worry was for nothing, this site is a genuine and 100% safe site to use. I purchased 200Mil gold and got paid in 4 times of 50Mill. Excellent service, will be using this site again later.

